Memory card game one player rules

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Once a player picks their characters, they get a set of tiles representing their troops during their turn they use the tiles to take over land on the board.

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For instance, if you pick up Wizards with a Flying power, you get bonus gold for occupying magic spaces (the Wizards feature), and you can send your troops anywhere on the board (the Flying feature).

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Each race is paired with a separately shuffled stack of powers, which modify what the troops of that race can do. How it’s played: At the beginning of the game, every player gets to select a fantasy race to control from a shuffled stack.

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